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Video Game Developer Inspirational Quotes (182)
Page 3 of 8
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The obvious objective of video games is to entertain people by surprising them with new experiences.
Shigeru Miyamoto
Give users what they actually want, not what they say they want.
Kathy Sierra
A late game is only late until it ships. A bad game is bad until the end of time
Shigeru Miyamoto
The playful perspective is not meant to turn your life into a game or a jungle gym. It's rather that the activity is looking outside of yourself.
Ian Bogost
We're used to thinking of fun as a sort of synonym for light pleasure.
Ian Bogost
No one wakes up and says, Yay I get to mow the lawn! But if I can find meaning there, then there's nowhere I can't find meaning.
Ian Bogost
The gaming industry is a fairly liberal, hip place, and if you're making games people really don't care what your gender is. At least this has been my experience.
Brenda Romero
This is the entertainment industry, so game designers have to have a creative mind and also have to be able to stand up against the marketing people at their company - otherwise they cannot be creative. There are not that many people who fit that description.
Shigeru Miyamoto
You allow yourself to discover the things that are already there when you play.
Ian Bogost
We don't like to think of ourselves as subject to the forces of the world, we like to think of ourselves as exerting that force.
Ian Bogost
Note to self: Pasty-skinned programmers ought not stand in the Mojave desert for multiple hours.
John Carmack
We want playing our games to entertain people on many different levels. Deeper down, I want to make a connection with the player, and it's the way, to me, of saying to the person playing the game that they're not alone in the world.
Tim Schafer
Don’t make it sound like I laughed because I was troubled or inconvenienced or put out. I don’t want them to read anything into it. But if you want to say that I laughed, I think that would be a good answer.
Eiji Aonuma
Rocket science has been mythologized all out of proportion to its true difficulty.
John Carmack
I know as a child, I was really interested in becoming a manga artist, to create my own stories and illustrate them and present something that people would be interested in reading and looking at as well.
Shigeru Miyamoto
The Xbox 360 is the first console that I've ever worked with that actually has development tools that are better for games than what we've had on PC.
John Carmack
Making one brilliant decision and a whole bunch of mediocre ones isn't as good as making a whole bunch of generally smart decisions throughout the whole process.
John Carmack
Make the right things easy and the wrong things hard to do.
Kathy Sierra
I'm not saying we purposely introduced bugs or anything, but this is kind of a natural result of any complexities of software... that you can't fully test it.
Will Wright
To me, being able to find gratification in more venues, rather than greater gratification in a few, seems like a much more sane way of living.
Ian Bogost
We encountered an awful lot of problems from the drastic leap we took with Wind Waker. I think we will be a bit more careful in the future, but if we find a new approach that not just the developers, but also the users would enjoy then I think we will want to break new ground again. But we haven’t found such an approach yet.
Eiji Aonuma
Forcing your spouse to stop doing that bad habit that drives you crazy, or making your kid be better at math or at art or at swimming, or making your parents or your in-laws not be annoying in the way that they're annoying, these are sometimes doomed goals.
Ian Bogost
My days all follow much the same pattern. They are structured and typical.
Shigeru Miyamoto
There's a level of realism you can only achieve through the imaginary.
Fumito Ueda
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