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Programming is all about numbers.
Shigeru Miyamoto
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Shigeru Miyamoto
Age: 72
Born: 1952
Born: November 16
Artist
Computer Scientist
Designer
Game Programmer
Screenwriter
Television Producer
Video Game Designer
Video Game Developer
Miyamoto Shigeru
Numbers
Programming
More quotes by Shigeru Miyamoto
Video games are bad for you? That's what they said about rock 'n' roll.
Shigeru Miyamoto
I always try to create new experiences that are fun to play.
Shigeru Miyamoto
I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller.
Shigeru Miyamoto
I don't like all the attention. I think it's better to let my work do the talking.
Shigeru Miyamoto
Game music has a purpose and it does incorporate sound effects.
Shigeru Miyamoto
All the time, players are forced to do their utmost. If they are challenged to the limit, is it really fun for them?
Shigeru Miyamoto
This is the entertainment industry, so game designers have to have a creative mind and also have to be able to stand up against the marketing people at their company - otherwise they cannot be creative. There are not that many people who fit that description.
Shigeru Miyamoto
I think Zelda 64 is utilizing about 90 percent of the N64 potential, ... When we made Mario 64 we were simply utilizing 60 to 70 percent. So we have come a long way I believe.
Shigeru Miyamoto
I'd like to be known as the person who saw things from a different point of view to others.
Shigeru Miyamoto
For a long time at Nintendo we didn't focus as much on online play because for many years doing so would have limited the size of the audience that could enjoy those features. But certainly now we see that so many people are connected to the Internet. It opens up a tremendous amount of possibilities.
Shigeru Miyamoto
Fortunately, because of the spread of smart devices, people take games for granted now. It's a good thing for us, because we do not have to worry about making games something that are relevant to general people's daily lives.
Shigeru Miyamoto
A delayed game is eventually good, but a rushed game is forever bad.
Shigeru Miyamoto
Providing new means of entertainment is the important thing.
Shigeru Miyamoto
What I found is that just in the lifestyle today, people have fewer and fewer opportunities to get exercise.
Shigeru Miyamoto
Originally, I wanted a machine that would cost $100. My idea was to spend nothing on the console technology so all the money could be spent on improving the interface and software. If we hadn't used NAND flash memory and other pricey parts, we might have succeeded.
Shigeru Miyamoto
I made some games, but I'm pretending like I didn't because they all turned out weird.
Shigeru Miyamoto
We don't pay a whole lot of attention to the Internet until people have played the game - then we pay a lot of attention to whether people liked it. We read through it and see it, but we don't take it into consideration. ... [The Internet] is not going to dictate the direction of where the game goes.
Shigeru Miyamoto
What I'm really excited about is that continued challenge to create things that gamers of all experiences can play.
Shigeru Miyamoto
Controller is so intuitive, even your mum can play.
Shigeru Miyamoto
Nowadays I think it's really important that designers are really unique and individual.
Shigeru Miyamoto