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When I look back I can tell that after I started having a family, I certainly wanted to make games that could be played with all the family members.
Shigeru Miyamoto
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Shigeru Miyamoto
Age: 71
Born: 1952
Born: November 16
Artist
Computer Scientist
Designer
Game Programmer
Screenwriter
Television Producer
Video Game Designer
Video Game Developer
Miyamoto Shigeru
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More quotes by Shigeru Miyamoto
As a kid, I was a big comic fan and I liked foreign comics as well.
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In other words, I'm not intending to start from things that require a five-year development time.
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What I found is that just in the lifestyle today, people have fewer and fewer opportunities to get exercise.
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Programming is all about numbers.
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Up until now, the biggest question in society about video games has been what to do about violent games. But it's almost like society in general considers video games to be something of a nuisance, that they want to toss into the garbage can.
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My days all follow much the same pattern. They are structured and typical.
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You can use a lot of different technologies to create something that doesn't really have a lot of value.
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Angry Birds is a very simple idea but its one of those games that I immediately appreciated when I first started playing, before wishing that I had been the one to come up with the idea first.
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Who knows how Mario will look in the future. Maybe he'll wear metallic clothes!
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I always try to create new experiences that are fun to play.
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When I'm making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too.
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I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller.
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A late game is only late until it ships. A bad game is bad until the end of time
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Fortunately, because of the spread of smart devices, people take games for granted now. It's a good thing for us, because we do not have to worry about making games something that are relevant to general people's daily lives.
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Players are artists who create their own reality within the game.
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This is the entertainment industry, so game designers have to have a creative mind and also have to be able to stand up against the marketing people at their company - otherwise they cannot be creative. There are not that many people who fit that description.
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I could make Halo. It’s not that I couldn’t design that game. It’s just that I choose not to. One thing about my game design is that I never try to look for what people want and then try to make that game design. I always try to create new experiences that are fun to play.
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Necessity is the mother of invention. I love solving things like that. Because there wasn't enough memory, thinking of an economical way to make the movements look right was like solving a puzzle, and I had a lot of fun.
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A delayed game is eventually good, but a rushed game is forever bad.
Shigeru Miyamoto
Nintendo's philosophy is never to go the easy path it's always to challenge ourselves and try to do something new.
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