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I never really participated in specific sports or anything, but once I hit 40, I started to get a little bit more active and began swimming more.
Shigeru Miyamoto
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Shigeru Miyamoto
Age: 71
Born: 1952
Born: November 16
Artist
Computer Scientist
Designer
Game Programmer
Screenwriter
Television Producer
Video Game Designer
Video Game Developer
Miyamoto Shigeru
Bits
Sports
Littles
Participated
Anything
Swimming
Little
Specific
Really
Began
Never
Active
Started
More quotes by Shigeru Miyamoto
What I found is that just in the lifestyle today, people have fewer and fewer opportunities to get exercise.
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I think that the entertainment industry itself has a history of chasing success. Any time a hit product comes out, all the other companies start chasing after that success and trying to recreate it by putting out similar products.
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Providing new means of entertainment is the important thing.
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You can use a lot of different technologies to create something that doesn't really have a lot of value.
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I don't really think of things in terms of legacy or where I stand in the history of Nintendo or anything like that.
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Most people think video games are all about a child staring at a TV with a joystick in his hands. I don't. They should belong to the entire family. I want families to play video games together.
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A late game is only late until it ships. A bad game is bad until the end of time
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My days all follow much the same pattern. They are structured and typical.
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I'd like to be known as the person who saw things from a different point of view to others.
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Nintendo's philosophy is never to go the easy path it's always to challenge ourselves and try to do something new.
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Angry Birds is a very simple idea but its one of those games that I immediately appreciated when I first started playing, before wishing that I had been the one to come up with the idea first.
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Nowadays I think it's really important that designers are really unique and individual.
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Game music has a purpose and it does incorporate sound effects.
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As I am ageing, naturally, how I want my videogames to be played must be changing.
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I made some games, but I'm pretending like I didn't because they all turned out weird.
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Players are artists who create their own reality within the game.
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I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller.
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Their attitude is, 'okay, I am the customer. You are supposed to entertain me.' It's kind of a passive attitude they're taking, and to me it's kind of a pathetic thing. They do not know how interesting it is if you move one step further and try to challenge yourself with more advanced games.
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All the time, players are forced to do their utmost. If they are challenged to the limit, is it really fun for them?
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I think that inside every adult is the heart of a child. We just gradually convince ourselves that we have to act more like adults.
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