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When I'm making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too.
Shigeru Miyamoto
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Shigeru Miyamoto
Age: 72
Born: 1952
Born: November 16
Artist
Computer Scientist
Designer
Game Programmer
Screenwriter
Television Producer
Video Game Designer
Video Game Developer
Miyamoto Shigeru
Thinking
Games
People
Enjoy
Making
Today
Going
Long
Entertained
Something
Video
Always
Playing
More quotes by Shigeru Miyamoto
Necessity is the mother of invention. I love solving things like that. Because there wasn't enough memory, thinking of an economical way to make the movements look right was like solving a puzzle, and I had a lot of fun.
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I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller.
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I don't like all the attention. I think it's better to let my work do the talking.
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I'd like to be known as the person who saw things from a different point of view to others.
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A delayed game is eventually good, but a rushed game is forever bad.
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What I found is that just in the lifestyle today, people have fewer and fewer opportunities to get exercise.
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Video games are bad for you? That's what they said about rock 'n' roll.
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This is the entertainment industry, so game designers have to have a creative mind and also have to be able to stand up against the marketing people at their company - otherwise they cannot be creative. There are not that many people who fit that description.
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I think that inside every adult is the heart of a child. We just gradually convince ourselves that we have to act more like adults.
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Originally, I wanted a machine that would cost $100. My idea was to spend nothing on the console technology so all the money could be spent on improving the interface and software. If we hadn't used NAND flash memory and other pricey parts, we might have succeeded.
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I never really participated in specific sports or anything, but once I hit 40, I started to get a little bit more active and began swimming more.
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I know as a child, I was really interested in becoming a manga artist, to create my own stories and illustrate them and present something that people would be interested in reading and looking at as well.
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Fortunately, because of the spread of smart devices, people take games for granted now. It's a good thing for us, because we do not have to worry about making games something that are relevant to general people's daily lives.
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I don't really think of things in terms of legacy or where I stand in the history of Nintendo or anything like that.
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Throughout the Zelda series I've always tried to make players feel like they are in a kind of miniature garden. So, this time also, my challenge was how to make people feel comfortable and sometimes very scared at the same time. That is the big challenge.
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Controller is so intuitive, even your mum can play.
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I always try to create new experiences that are fun to play.
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As I am ageing, naturally, how I want my videogames to be played must be changing.
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