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I made some games, but I'm pretending like I didn't because they all turned out weird.
Shigeru Miyamoto
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Shigeru Miyamoto
Age: 71
Born: 1952
Born: November 16
Artist
Computer Scientist
Designer
Game Programmer
Screenwriter
Television Producer
Video Game Designer
Video Game Developer
Miyamoto Shigeru
Pretending
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Turned
Games
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More quotes by Shigeru Miyamoto
Controller is so intuitive, even your mum can play.
Shigeru Miyamoto
A late game is only late until it ships. A bad game is bad until the end of time
Shigeru Miyamoto
In other words, I'm not intending to start from things that require a five-year development time.
Shigeru Miyamoto
We don't pay a whole lot of attention to the Internet until people have played the game - then we pay a lot of attention to whether people liked it. We read through it and see it, but we don't take it into consideration. ... [The Internet] is not going to dictate the direction of where the game goes.
Shigeru Miyamoto
When I'm making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too.
Shigeru Miyamoto
I never really participated in specific sports or anything, but once I hit 40, I started to get a little bit more active and began swimming more.
Shigeru Miyamoto
Games are a trigger for adults to again become primitive, primal, as a way of thinking and remembering. An adult is a child who has more ethics and morals, that's all. I am not creating a game. I am in the game. The game is not for children, it is for me. It is for an adult who still has a character of a child.
Shigeru Miyamoto
The obvious objective of video games is to entertain people by surprising them with new experiences.
Shigeru Miyamoto
Providing new means of entertainment is the important thing.
Shigeru Miyamoto
You can use a lot of different technologies to create something that doesn't really have a lot of value.
Shigeru Miyamoto
I think that inside every adult is the heart of a child. We just gradually convince ourselves that we have to act more like adults.
Shigeru Miyamoto
A delayed game is eventually good, but a rushed game is forever bad.
Shigeru Miyamoto
Originally, I wanted a machine that would cost $100. My idea was to spend nothing on the console technology so all the money could be spent on improving the interface and software. If we hadn't used NAND flash memory and other pricey parts, we might have succeeded.
Shigeru Miyamoto
All the time, players are forced to do their utmost. If they are challenged to the limit, is it really fun for them?
Shigeru Miyamoto
Game music has a purpose and it does incorporate sound effects.
Shigeru Miyamoto
What I'm really excited about is that continued challenge to create things that gamers of all experiences can play.
Shigeru Miyamoto
I know as a child, I was really interested in becoming a manga artist, to create my own stories and illustrate them and present something that people would be interested in reading and looking at as well.
Shigeru Miyamoto
Nowadays I think it's really important that designers are really unique and individual.
Shigeru Miyamoto
Necessity is the mother of invention. I love solving things like that. Because there wasn't enough memory, thinking of an economical way to make the movements look right was like solving a puzzle, and I had a lot of fun.
Shigeru Miyamoto
Players are artists who create their own reality within the game.
Shigeru Miyamoto