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I think that inside every adult is the heart of a child. We just gradually convince ourselves that we have to act more like adults.
Shigeru Miyamoto
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Shigeru Miyamoto
Age: 72
Born: 1952
Born: November 16
Artist
Computer Scientist
Designer
Game Programmer
Screenwriter
Television Producer
Video Game Designer
Video Game Developer
Miyamoto Shigeru
Inside
Child
Children
Heart
Every
Gradually
Think
Adult
Thinking
Convince
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Adults
More quotes by Shigeru Miyamoto
I know as a child, I was really interested in becoming a manga artist, to create my own stories and illustrate them and present something that people would be interested in reading and looking at as well.
Shigeru Miyamoto
Up until now, the biggest question in society about video games has been what to do about violent games. But it's almost like society in general considers video games to be something of a nuisance, that they want to toss into the garbage can.
Shigeru Miyamoto
Video games are bad for you? That's what they said about rock 'n' roll.
Shigeru Miyamoto
The obvious objective of video games is to entertain people by surprising them with new experiences.
Shigeru Miyamoto
For a long time at Nintendo we didn't focus as much on online play because for many years doing so would have limited the size of the audience that could enjoy those features. But certainly now we see that so many people are connected to the Internet. It opens up a tremendous amount of possibilities.
Shigeru Miyamoto
As I am ageing, naturally, how I want my videogames to be played must be changing.
Shigeru Miyamoto
In other words, I'm not intending to start from things that require a five-year development time.
Shigeru Miyamoto
Nowadays I think it's really important that designers are really unique and individual.
Shigeru Miyamoto
Who knows how Mario will look in the future. Maybe he'll wear metallic clothes!
Shigeru Miyamoto
When I look back I can tell that after I started having a family, I certainly wanted to make games that could be played with all the family members.
Shigeru Miyamoto
Throughout the Zelda series I've always tried to make players feel like they are in a kind of miniature garden. So, this time also, my challenge was how to make people feel comfortable and sometimes very scared at the same time. That is the big challenge.
Shigeru Miyamoto
I think Zelda 64 is utilizing about 90 percent of the N64 potential, ... When we made Mario 64 we were simply utilizing 60 to 70 percent. So we have come a long way I believe.
Shigeru Miyamoto
When I'm making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too.
Shigeru Miyamoto
A delayed game is eventually good, but a rushed game is forever bad.
Shigeru Miyamoto
I always try to create new experiences that are fun to play.
Shigeru Miyamoto
Games are a trigger for adults to again become primitive, primal, as a way of thinking and remembering. An adult is a child who has more ethics and morals, that's all. I am not creating a game. I am in the game. The game is not for children, it is for me. It is for an adult who still has a character of a child.
Shigeru Miyamoto
You can use a lot of different technologies to create something that doesn't really have a lot of value.
Shigeru Miyamoto
Originally, I wanted a machine that would cost $100. My idea was to spend nothing on the console technology so all the money could be spent on improving the interface and software. If we hadn't used NAND flash memory and other pricey parts, we might have succeeded.
Shigeru Miyamoto
I think that the entertainment industry itself has a history of chasing success. Any time a hit product comes out, all the other companies start chasing after that success and trying to recreate it by putting out similar products.
Shigeru Miyamoto
I don't let Mario appear in just any kind of game. Mario could not appear in Zelda games. They are two distinct game worlds.
Shigeru Miyamoto