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Creativity is every company's first driver. It's where everything starts, where energy and forward motion originate. Without that first charge of creativity, nothing else can take place.
Nolan Bushnell
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Nolan Bushnell
Age: 81
Born: 1943
Born: February 5
Computer Scientist
Engineer
Entrepreneur
Inventor
Clearfield
Utah
Nolan Key Bushnell
Take
Energy
Driver
Every
Else
Drivers
Place
Motion
Firsts
Charge
Everything
Starts
Without
Forward
Nothing
Creativity
First
Company
Originate
More quotes by Nolan Bushnell
Everyone who's ever taken a shower has an idea. It's the person who gets out of the shower, dries off and does something about it who makes a difference.
Nolan Bushnell
I must confess I've always had a couple of pinball machines in my home and really have enjoyed some of the old classics, like Fireball.
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If you're willing to work harder than anybody else, you can create your own luck
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My sweet spot is figuring out how to make a product that people love and how to refine it to make them love it more. All the rest is business noise.
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Walk to work, even if it's four miles. Ride a bike to work. Drive a different way. On your way there, try to find beauty. You'd be surprised how much more of the neighborhood you can perceive and experience when you're looking for unique spots of beauty.
Nolan Bushnell
In 1980, Atari was bringing in around two billion dollars in revenue and Chuck E. Cheese's some five hundred million. I still didn't feel too bad that I had turned down a one-third ownership of Apple - although I was beginning to think it might turn out to be a mistake.
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The true entrepreneur is a doer
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I've been in navigation systems, robotics, restaurants, communications systems, touch screens, and now I'm back in games. I like to say I have five-year A.D.D.
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I always loved both 'Breakout' and 'Asteroids' - I thought they were really good games. There was another game called 'Tempest' that I thought was really cool, and it represented a really hard technology. It's probably one of the only colour-vector screens that was used in the computer graphics field at that time.
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In the early days of the video game business, everybody played. The question is, what happened? My theory - and I think it's pretty well borne out - is that in the '80s, games got gory, and that lost the women. And then they got complex, and that lost the casual gamer.
Nolan Bushnell
Any business that does not innovate will fail over time.
Nolan Bushnell
I appreciate the fact that technology and games are a big part of life.
Nolan Bushnell
In 1989, SimCity introduced an entirely new brand of game play.
Nolan Bushnell
Every company needs to have a skunkworks, to try things that have a high probability of failing. You try to minimize failure, but at the same time, if you're not willing to try things that are inherently risky, you're not going to make progress.
Nolan Bushnell
When you're building something, you know all of the trade-offs.
Nolan Bushnell
I'm a big believer in the Wii. I love the physicality of the Wii controller, and how you can get the feeling of throwing a bowling ball or swinging a golf club. Those are the kinds of games I really like.
Nolan Bushnell
The ultimate inspiration is the deadline.
Nolan Bushnell
We're moving away from a credentialed society to a merit society.
Nolan Bushnell
I guess I'd like to be known for being an innovator, fostering creativity, thinking outside the box. You know, keeping people playful.
Nolan Bushnell
Today, companies have to radically revolutionize themselves every few years just to stay relevant. That's because technology and the Internet have transformed the business landscape forever. The fast-paced digital age has accelerated the need for companies to become agile.
Nolan Bushnell