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As a genre, videogames take our minds on journeys, and we can control and experience them much more interactively than passively - especially when they are well-designed.
John Maeda
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John Maeda
Age: 58
Born: 1966
Born: January 1
Computer Scientist
Designer
Graphic Designer
University Teacher
Seattle
Washington
Take
Genre
Much
Minds
Mind
Especially
Journey
Control
Experience
Passively
Wells
Journeys
Well
Designed
More quotes by John Maeda
Our economy is built upon convergent thinkers, people that execute things, get them done. But artists and designers are divergent thinkers: they expand the horizon of possibilities.
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The artist needs to understand the truth that lies at the bottom of an enigma.
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There is a construct in computer programming called 'the infinite loop' which enables a computer to do what no other physical machine can do - to operate in perpetuity without tiring. In the same way it doesn't know exhaustion, it doesn't know when it's wrong and it can keep doing the wrong thing over and over without tiring.
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Skill in the digital age is confused with mastery of digital tools, masking the importance of understanding materials and mastering the elements of form.
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Communication in every which way is everything for the leader.
John Maeda
When you're younger, think less and do more when you're older, do less and think more.
John Maeda
Videogames are indeed design: They're sophisticated virtual machines that echo the mechanical systems inside cars.
John Maeda
Research universities need excellent means to communicate and express their results to regular people.
John Maeda
My role is to find strategic insights as to where design can have the most business impact. A designer can bring a viewpoint of not just aesthetics, but economics and usage.
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Design is a solution to a problem. Art is a question to a problem.
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How do we slow down what matters the most and speed up what benefits change and progress? We don't want to impede progress, but we are seeking reconnection to ourselves, to each other, and with the world.
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In the '70s and '80s there was an attempt in K-12 to teach science through art or art through science. The challenge today is how do you build the ethos of art and design into the academy of science.
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I have a confession: I'm not a man of simplicity. I spent my entire early career making complex stuff. Lots of complex stuff.
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No place in the US better exemplifies the ethos to engineer new digital technologies than Silicon Valley
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Design provides solutions, art asks questions.
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Growing up, I found I was good at two things: Art and Math. To hear my parents say it, though, it was only, 'John is good at Math.
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Things that I can do myself, I either do by myself, or teach a willing undergraduate who doesn't know how to do those things by doing it for me. Things that I can't do myself, my graduate students should be doing.
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Creativity's about ownership.
John Maeda
The best scientists that I've met are those that are humanists and scientists at the same time.
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Organization makes a system of many appear fewer.
John Maeda