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I don't like creating software anymore. It's too exact. It's like karate there's no room for error.
John Maeda
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John Maeda
Age: 58
Born: 1966
Born: January 1
Computer Scientist
Designer
Graphic Designer
University Teacher
Seattle
Washington
Like
Exact
Software
Error
Errors
Anymore
Creating
Room
Rooms
Karate
More quotes by John Maeda
My role is to find strategic insights as to where design can have the most business impact. A designer can bring a viewpoint of not just aesthetics, but economics and usage.
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How do we slow down what matters the most and speed up what benefits change and progress? We don't want to impede progress, but we are seeking reconnection to ourselves, to each other, and with the world.
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Videogames are indeed design: They're sophisticated virtual machines that echo the mechanical systems inside cars.
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Simplicity and complexity need each other.
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If you have no fear, no one has power over you.
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We seem to forget that innovation doesn't just come from equations or new kinds of chemicals, it comes from a human place. Innovation in the sciences is always linked in some way, either directly or indirectly, to a human experience.
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The artist needs to understand the truth that lies at the bottom of an enigma.
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Teaching is the rare profession where the customer isn't always right and needs to be told so appropriately.
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One of the challenges to our nation today is overcoming the notion that art is kind of a nice-to-have, when in reality art is a need-to-have.
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Creativity's about ownership.
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Research universities need excellent means to communicate and express their results to regular people.
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Our economy is built upon convergent thinkers, people that execute things, get them done. But artists and designers are divergent thinkers: they expand the horizon of possibilities.
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I have a confession: I'm not a man of simplicity. I spent my entire early career making complex stuff. Lots of complex stuff.
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As a genre, videogames take our minds on journeys, and we can control and experience them much more interactively than passively - especially when they are well-designed.
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Design provides solutions, art asks questions.
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Communication in every which way is everything for the leader.
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When you're younger, think less and do more when you're older, do less and think more.
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Too little confidence, and you're unable to act too much confidence, and you're unable to hear.
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With regard to what is designed really well, I think people are the best-designed objects in the world. Seriously.
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Simplicity is about subtracting the obvious and adding the meaningful.
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