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When we know our strengths, we're more likely to use them.
Jane McGonigal
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Jane McGonigal
Age: 47
Born: 1977
Born: October 21
Author
Game Designer
Writer
Philadelphia
Pennsylvania
Strengths
Likely
Use
More quotes by Jane McGonigal
Gamers always believe that an epic win is possible and that it's always worth trying and trying now.
Jane McGonigal
We have to accept as a society that games are not escapist. They really do change us.
Jane McGonigal
When we play a game, we tackle tough challenges with more creativity, more determination, more optimism, and we're more likely to reach out to others for help.
Jane McGonigal
Growing up, I was prone to anxiety.
Jane McGonigal
Reality is broken and we need to make it work more like a game.
Jane McGonigal
I don't want to be a saint I just want to help people.
Jane McGonigal
My favorite part of running is the thinking time.
Jane McGonigal
Clinically speaking, depression is a pessimistic sense of your own capabilities, and despondent lack of energy.
Jane McGonigal
There is so much more knowledge than most people realize about how to maximize the benefits of play and minimize the potential harms.
Jane McGonigal
I've been running since high school. My boyfriend was on the track team, and I'd run with him.
Jane McGonigal
We've been playing games since humanity had civilization - there is something primal about our desire and our ability to play games. It's so deep-seated that it can bypass latter-day cultural norms and biases.
Jane McGonigal
A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.
Jane McGonigal
The single biggest misconception about games is that they're an escapist waste of time.
Jane McGonigal
Every game designer should make one explicitly world-changing game. Lawyers do pro bono work, why can't we?
Jane McGonigal
Research shows that when we're under stress or facing a major obstacle, we tend to focus on our weaknesses and what we're afraid of.
Jane McGonigal
Game developers know that people have more fun when they're in large groups. They feel more fired up when the challenges are more epic.
Jane McGonigal
It may have once been true that computer games encouraged us to interact more with machines than with each other. But if you still think of gamers as loners, then you’re not playing games.
Jane McGonigal
If you make it a game, gamers will play it no matter what your motivation is in making it.
Jane McGonigal
I worry a lot about people using games just for marketing, to get people to buy more stuff, which I think would be the worst possible use.
Jane McGonigal
Scientists have demonstrated that dramatic, positive changes can occur in our lives as a direct result of facing an extreme challenge - whether it's coping with a serious illness, daring to quit smoking, or dealing with depression. Researchers call this 'post-traumatic growth.'
Jane McGonigal