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Research shows that when we're under stress or facing a major obstacle, we tend to focus on our weaknesses and what we're afraid of.
Jane McGonigal
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Jane McGonigal
Age: 47
Born: 1977
Born: October 21
Author
Game Designer
Writer
Philadelphia
Pennsylvania
Major
Tend
Weakness
Obstacle
Research
Weaknesses
Afraid
Facing
Focus
Obstacles
Shows
Stress
Majors
More quotes by Jane McGonigal
I've been running since high school. My boyfriend was on the track team, and I'd run with him.
Jane McGonigal
Scientists have demonstrated that dramatic, positive changes can occur in our lives as a direct result of facing an extreme challenge - whether it's coping with a serious illness, daring to quit smoking, or dealing with depression. Researchers call this 'post-traumatic growth.'
Jane McGonigal
Every game designer should make one explicitly world-changing game. Lawyers do pro bono work, why can't we?
Jane McGonigal
Gamers always believe that an epic win is possible and that it's always worth trying and trying now.
Jane McGonigal
There are people who are very dismissive of games and gamers.
Jane McGonigal
I don't want to be a saint I just want to help people.
Jane McGonigal
There is no problem that doesn't have some underlying need for more optimism, stamina, resilience and collaboration. And games are, I believe, the best platform we have for providing that.
Jane McGonigal
My favorite part of running is the thinking time.
Jane McGonigal
When we know our strengths, we're more likely to use them.
Jane McGonigal
You can't play the same game every day for years. New games are key.
Jane McGonigal
There is so much more knowledge than most people realize about how to maximize the benefits of play and minimize the potential harms.
Jane McGonigal
I want to see a game designer nominated for a Nobel Prize.
Jane McGonigal
I worry a lot about people using games just for marketing, to get people to buy more stuff, which I think would be the worst possible use.
Jane McGonigal
The single biggest misconception about games is that they're an escapist waste of time.
Jane McGonigal
I'm not a fan of simulations. Where, 'Oh, we'll go play a simulation of world peace and figure out how to make peace' and then somehow magically that will get translated into the real world. No, that's not the kind of games that I make.
Jane McGonigal
We've been playing games since humanity had civilization - there is something primal about our desire and our ability to play games. It's so deep-seated that it can bypass latter-day cultural norms and biases.
Jane McGonigal
If you make it a game, gamers will play it no matter what your motivation is in making it.
Jane McGonigal
We can boost our immune systems by strengthening our social networks and decreasing stress.
Jane McGonigal
The real world just doesn’t offer up as easily the carefully designed pleasures, the thrilling challenges, and the powerful social bonding afforded by virtual environments. Reality doesn’t motivate us as effectively. Reality isn’t engineered to maximize our potential. Reality wasn’t designed from the bottom up to make us happy.
Jane McGonigal
I see a future in which games once again are explicitly designed to improve quality of life, to prevent suffering, and to create real, widespread happiness.
Jane McGonigal