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There are people who are very dismissive of games and gamers.
Jane McGonigal
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Jane McGonigal
Age: 47
Born: 1977
Born: October 21
Author
Game Designer
Writer
Philadelphia
Pennsylvania
Gamers
Dismissive
Gamer
Games
People
More quotes by Jane McGonigal
I've been running since high school. My boyfriend was on the track team, and I'd run with him.
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You need to develop mental habits that allow you to activate the same brain patterns we activate during gameplay.
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The single biggest misconception about games is that they're an escapist waste of time.
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My mom is a public school teacher and works with third grade students.
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We've been playing games since humanity had civilization - there is something primal about our desire and our ability to play games. It's so deep-seated that it can bypass latter-day cultural norms and biases.
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I want to see a game designer nominated for a Nobel Prize.
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Gamers always believe that an epic win is possible and that it's always worth trying and trying now.
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We can boost our immune systems by strengthening our social networks and decreasing stress.
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The idea of the 'lone gamer' is really not true anymore. Up to 65 percent of gaming now is social, played either online or in the same room with people we know in real life.
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I don't want to be a saint I just want to help people.
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You can't play the same game every day for years. New games are key.
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A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.
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Clinically speaking, depression is a pessimistic sense of your own capabilities, and despondent lack of energy.
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Research shows that when we're under stress or facing a major obstacle, we tend to focus on our weaknesses and what we're afraid of.
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Games are such a powerful intervention in health and wellness.
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It may have once been true that computer games encouraged us to interact more with machines than with each other. But if you still think of gamers as loners, then you’re not playing games.
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My favorite part of running is the thinking time.
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Every game designer should make one explicitly world-changing game. Lawyers do pro bono work, why can't we?
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There is so much more knowledge than most people realize about how to maximize the benefits of play and minimize the potential harms.
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If you can manage to experience three positive emotions for every one negative emotion … you dramatically improve your health and your ability to successfully tackle any problem you're facing.
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