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I worry a lot about people using games just for marketing, to get people to buy more stuff, which I think would be the worst possible use.
Jane McGonigal
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Jane McGonigal
Age: 47
Born: 1977
Born: October 21
Author
Game Designer
Writer
Philadelphia
Pennsylvania
Use
Stuff
Would
Marketing
Think
Using
Thinking
Worry
People
Worst
Possible
Games
More quotes by Jane McGonigal
Games that make you feel good about yourself are good games to be playing.
Jane McGonigal
The single biggest misconception about games is that they're an escapist waste of time.
Jane McGonigal
A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.
Jane McGonigal
My favorite part of running is the thinking time.
Jane McGonigal
Reality is broken and we need to make it work more like a game.
Jane McGonigal
I don't want to be a saint I just want to help people.
Jane McGonigal
My mom is a public school teacher and works with third grade students.
Jane McGonigal
When we know our strengths, we're more likely to use them.
Jane McGonigal
Research shows that when we're under stress or facing a major obstacle, we tend to focus on our weaknesses and what we're afraid of.
Jane McGonigal
Clinically speaking, depression is a pessimistic sense of your own capabilities, and despondent lack of energy.
Jane McGonigal
You need to develop mental habits that allow you to activate the same brain patterns we activate during gameplay.
Jane McGonigal
Games are such a powerful intervention in health and wellness.
Jane McGonigal
I want to see a game designer nominated for a Nobel Prize.
Jane McGonigal
You can't play the same game every day for years. New games are key.
Jane McGonigal
There is so much more knowledge than most people realize about how to maximize the benefits of play and minimize the potential harms.
Jane McGonigal
It may have once been true that computer games encouraged us to interact more with machines than with each other. But if you still think of gamers as loners, then you’re not playing games.
Jane McGonigal
The idea of the 'lone gamer' is really not true anymore. Up to 65 percent of gaming now is social, played either online or in the same room with people we know in real life.
Jane McGonigal
I see a future in which games once again are explicitly designed to improve quality of life, to prevent suffering, and to create real, widespread happiness.
Jane McGonigal
If you make it a game, gamers will play it no matter what your motivation is in making it.
Jane McGonigal
When we play a game, we tackle tough challenges with more creativity, more determination, more optimism, and we're more likely to reach out to others for help.
Jane McGonigal