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If you can manage to experience three positive emotions for every one negative emotion … you dramatically improve your health and your ability to successfully tackle any problem you're facing.
Jane McGonigal
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Jane McGonigal
Age: 47
Born: 1977
Born: October 21
Author
Game Designer
Writer
Philadelphia
Pennsylvania
Health
Healthcare
Emotion
Facing
Inspiration
Improve
Ability
Manage
Experience
Emotions
Three
Motivation
Tackle
Problem
Negative
Dramatically
Every
Positive
Successfully
More quotes by Jane McGonigal
Gamers always believe that an epic win is possible and that it's always worth trying and trying now.
Jane McGonigal
Reality is broken and we need to make it work more like a game.
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Game developers know that people have more fun when they're in large groups. They feel more fired up when the challenges are more epic.
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I've been running since high school. My boyfriend was on the track team, and I'd run with him.
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Games are such a powerful intervention in health and wellness.
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The idea of the 'lone gamer' is really not true anymore. Up to 65 percent of gaming now is social, played either online or in the same room with people we know in real life.
Jane McGonigal
There is so much more knowledge than most people realize about how to maximize the benefits of play and minimize the potential harms.
Jane McGonigal
Every game designer should make one explicitly world-changing game. Lawyers do pro bono work, why can't we?
Jane McGonigal
The single biggest misconception about games is that they're an escapist waste of time.
Jane McGonigal
We can boost our immune systems by strengthening our social networks and decreasing stress.
Jane McGonigal
There is no problem that doesn't have some underlying need for more optimism, stamina, resilience and collaboration. And games are, I believe, the best platform we have for providing that.
Jane McGonigal
My mom is a public school teacher and works with third grade students.
Jane McGonigal
You need to develop mental habits that allow you to activate the same brain patterns we activate during gameplay.
Jane McGonigal
Clinically speaking, depression is a pessimistic sense of your own capabilities, and despondent lack of energy.
Jane McGonigal
If you make it a game, gamers will play it no matter what your motivation is in making it.
Jane McGonigal
I don't want to be a saint I just want to help people.
Jane McGonigal
Growing up, I was prone to anxiety.
Jane McGonigal
A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.
Jane McGonigal
When we play a game, we tackle tough challenges with more creativity, more determination, more optimism, and we're more likely to reach out to others for help.
Jane McGonigal
Research shows that when we're under stress or facing a major obstacle, we tend to focus on our weaknesses and what we're afraid of.
Jane McGonigal